Blogs
Fluttr now on iPhone
indieSpring studio’s first commercial title is now available on the iPhone app store worldwide!
Fluttr tasks you with saving a butterfly from an explosive end by sweeping aside flowers, poking away bees and pinning up spiders. Easy to pick up and play, with quick, fun gameplay paced gently in a unique artistic setting.
What's indieSpring fresh?
Well,
Already it's been a while since we last blogged our process. We've spent a lot of time thinking about our projects, strengths, goals and ambitions and plotted out a funny corkboard of paper bits:

The quality is none too great, but the plan is there, and we have a whole host of ideas and games we want to make off the back of our first : Fluttr.
Fluttr Released
It's been an enormously long time since I posted up a decent blog. After about 5 years of various ideas, projects, games, websites, domains, plans, people and thoughts I finally shipped my first ever game (barring an old mod for unreal tournament).
Oooh it's close now! Fluttr for iPhone
Tonight we'll be uploading the Fluttr release for PC and Mac to all of our beta testers! Score uploading is over for now (until v1.1!) and the gauntlet for our joyous flutterby has been determined. Our best efforts so far give us a score of 2400!
indieSpring Week [Day One]
At indieSpring we have lots of ideas about new games and projects. In fact, we have so many, the difficulty is in completing any of them to a high enough standard to release. I decided it was high time that changed, so I've taken one week off work to concentrate on indieSpring and our two current projects - chainWorks and Fluttr.
Flutterby is now called Fluttr!
We've renamed Flutterby to Fluttr as it seems someone else has already made a game called Flutterby!
I've added a video below to show you the evolving art style for the game and a new feature : bees!
Flutterby Prototype
Flutterby is a simple, fun game we've developed to understand the promotion and distribution of a product across several platforms.
Flutterby's star protagonist is the beautiful Butterfly who strives only to flutter aimlessly through a world of abstract flowers. Being so delicate and fragile, she is hampered by the dense nature of this under growth, her beauty smashing at the slightest contact with any obstacle.
You are charged with helping Butterfly, moving flowers out of the way, holding back branches and letting her progress unimpeded.
Flutterby is suitable for anyone of any age to play and enjoy.
We Need Your Help!
As things move along with chainWorks and a couple of other projects, we're looking for some extra help in the following areas:
Sound Composer Type Person
We need some music for chainWorks! If you're looking to get a game credit on your CV and earn a bit of cash, then get in touch! We need some music tracks doing for chainWorks, which is planned to be released on PC, Mac and iPhone this winter.
Website Updates
A few updates!
indieSpring Website
As a continued move towards a new platform there have been further updates to the website. We've removed references to the store and forums which aren't live yet, as well as cleaning up some CSS here and there.
Left on the agenda is
- Implement our own theme based on Beach
- Improve the SEO of the site
- Add some images and videos!
- Proof-read the copy and tweak it as needed
Welcome to the new indieSpring
Welcome (back?) to indieSpring!
We're excited to roll out the new website, with a platform change from the fantastic wordpress to drupal. We've focussed on some pretty smart functionality, including a downloadable store ready for our first game chainWorks. We also have the installation tied into our beta system, and our project management system over on unfuddle.

